I'm in a communcation quandry. I'm either missing a point or can't explain something, or both.
I really don't like mocking classes, except where I'm trying to cut a seam in some legacy code, but other people disagree.
Can someone post or send me an example of code where interaction-testing with interfaces doesn't work well? Thanks
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3 comments:
The few times I've seen people do it they're just utilising a mocking framework to simplify the creation of a stub or fake... They're not really doing interaction testing though...
I figured there would be some of that, I was wondering if there were more complicated examples.
I guess it's all about complexity of your application. If it's simple enough, interfaces complicate stuff. If it's complex, interfaces make it more clear and focused. I believe that you shouldn't make a strict rule here, unless you want to have some guidance. If you feel confident, you make a choice each time you do some refactoring. If you don't, then just figure out once and follow the rule.
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